Xp Two Thousand And One
When?
From 20 to 23 May, 2001 (extended by request).
Where?
Tanka Village, Villasimius, Sardinia, Italy. It is a beautiful hotel on the beach, about 50 Km. from Cagliari.
Who?
KentBeck is the General Chair, MicheleMarchesi and GiancarloSucci? are Program Chairs.
What?
Give a look to XP2001 web site: http://ciclamino.dibe.unige.it/
Follow-Ups
See ContinuousIntegrationApplied.
Highlights
LegoMindstorms XP workshop (highlighted simple design, ReFactoring)
Keynotes
- KentBeck's closing keynote compared last year with this. He said that this year, fewer people were asking absolution for doing "not quite XP" and he was hearing more stories of people's experiences, more mentions of confidence and understanding, but also more frustration at others in their environment who don't understand.
- MartinFowler in closing spoke of ExtremeProgramming as a methodology for the minority among the newly-fashionable "agile methodologies". Due to the discipline required to learn (and possibly practice, if there's opposition in the organization), plenty of people will SAY they're doing XP while only halfheartedly doing a few practices. He said he was happy that XP not grow too fast, so ThoughtWorks would continue to have an advantage. MF recommended that anyone who hadn't had the chance should make sure they work in a team doing "full-bore" XP, emphasizing all the practices. Since the practices work well together, if you haven't seen the benefit of all the practices together, you won't be sufficiently motivated to make sure they all really happen for your next project. He mentioned excellence and attitude as qualities he'd like to see in XP teams, like the rowdy, bawdy, highly-skilled Border Morris dancers he saw perform in England. He advised flexibility of methods and inflexibility of purpose with an eye to the goal of real XP. His promised "inflammatory statement": 80% of companies trying XP will fail. Most companies don't understand how to be people-oriented enough to delegate decisions to implementors; that's perhaps XP's hardest hurdle to clear in many organizations. XP is about playing to win, not mere survival, and requires greater commitment, passion, and determination from the team and the customer than other approaches.
Please fix attributions above if I've quoted them to the wrong person.
(Some of the participants in the Experience Exchange post-conference workshop gave their attempts to do XP at a certain Fortune 25 company as an example of saying 'XP' without being even close to doing it.)
Unfortunately, I missed XpTwoThousand. If someone wants to bring a monolith, I'll let my beard grow out and bring a bone next year. -- MichaelFeathers
Yesterday November, 14 I went to Tanka Village. It was a wonderful day (23 C, or 69 F), and I and took some photos, which can be seen at TankaVillagePhotos (All BrokenLinks, page removed 2004-07-15) -- Michele Marchesi
12 February 2001, the advance programme showing tutorials, workshops and session names of the technical programme are available at http://ciclamino.dibe.unige.it/.
If you're into OnsiteCustomers, don't miss the associated WorkshopOnCustomerInvolvement! -- ArieVanDeursen
EditText of this page (last edited January 19, 2006)
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